Throw Food For Animals Beginner Guide
Updated November 11, 2026
The loop is simple: throw food → put animals on your plot → buy better food and training bars → throw farther into new areas. Start with the free Carrot, keep your plot full with Equip Best, aim for PERFECT throws, and train until you reach the Savanna at level 28.
Step 1: Throw food to catch animals
Your first food, the Carrot, is free. Stand in the throwing zone and throw. Where the food lands decides the area and which animals it attracts.
- Stop the throw meter near the top. PERFECT adds up to +20 distance; GREAT and GOOD add less.
- In the Forest, the Carrot pulls Snail, Frog and Bunny. Better foods pull better animals.
Step 2: Put your animals on your plot
Only animals on your plot earn money, every second. Your plot starts with 10 slots, and animals beyond that wait in your backpack earning nothing.
- Press Equip Best after every few catches to swap your best animals onto the plot.
- Later, upgrade the fence for more slots, up to 20. See how to make money.
Step 3: Buy better food
Spend your money in the food shop. Each food pulls a few animals in one or two areas, so buy the next food for the area your throws reach. The Apple costs $30 and the Banana $150, which pulls Cow and Pony, the best Forest animals. Full list: food list.
Step 4: Train to throw farther
Do pull-ups on the stand at your plot. Each rep gives XP, each level adds 5 Throw Power, and more power reaches new areas with far richer animals. Upgrade the stand to a better training bar when you can: each one gives at least twice the XP per rep.
Noob to pro: the first areas
Use this route for your first hours. Level assumes a PERFECT throw; the food is the cheapest one made for that area.
| Area | Level | First food | Best animal | Income/s |
|---|---|---|---|---|
| Forest | 1 | Carrot (free) | Pony | $25 |
| Savanna | 28 | Banana ($150) | Lion | $1.00K |
| Desert | 62 | Orange ($20.0K) | Kangaroo | $38.0K |
| Jungle | 96 | Cheese ($1.00M) | Gorilla | $1.50M |
| Ocean | 129 | Water Melon ($60.0M) | Seal | $62.0M |
| Mountains | 163 | Chocolate ($3.20B) | Griffin | $2.50B |
All 19 areas are on area unlock levels.
Beginner mistakes to avoid
- Leaving good animals in the backpack. They earn nothing there.
- Selling placed animals. A sale only pays 20 seconds of that animal's income.
- Buying pricey food for an area you cannot reach yet. A food only helps in its own areas.
- Ignoring the throw meter. PERFECT is worth 4 levels of Throw Power.
FAQ
What should I do first in Throw Food For Animals?
Throw the free Carrot, put the animals you catch on your plot so they earn money, then spend that money on better food and training bars.
Why are my animals not making money?
Only animals placed on your plot earn. Animals in your backpack earn nothing. Your plot holds 10 animals at first; use Equip Best to fill it with your best ones.
How do I throw farther?
Train on the pull-up stand. Every level adds 5 Throw Power, and a PERFECT stop on the throw meter adds up to +20 distance.
When can I reach the Savanna?
At level 28 with a perfect throw, or level 32 without the meter bonus.
Should I sell my animals?
Rarely. An animal sells for 20× its income per second, so a placed animal earns its sell price back in 20 seconds. Sell only animals sitting in your backpack.